Welcome... you are not currently logged in. Click here to go to our new forums.

 
GamerX MTA Race Map Editor Info

GamerX MTA Race Map Editor Info

This page has brief instructions for installing and using MTA Map Editor. Creating maps is a lot easier in MTA Map Editor and the MAP files you create can be converted for use on GamerX (SAMP).

Step 1

Click here to download MTA Race (it includes the Map Editor).

Step 2

Install MTA Race in the default directory (when I tried to install it in another directory it would not work but maybe it was just my PC). During the installation make sure you leave the "MTA Editor" box ticked.


Step 3

Start MTA Race using the shortcut it creates.


Step 4

Wait for MTA Race to start.

Step 5

When the MTA Race main menu appears click on the Map Editor button.

Step 6

The MTA Race Map Editor appears... you can now start a new MAP or load an existing one.




Trouble Shooting

If you get the following message:

Then click here to view instructions on how to fix it (you must create some directories and copy some files to them).

Basically do this...
 1. rename the "editor" folder to "map_editor"
 2. copy the models folder from MTA San Andreas\mods\map_editor\ to MTA San Andreas\mods\race\
 3. create \mods\map_editor\maps




The Map Editor Controls

Use the following keys to control MTA Map Editor.

General
F11 Takes a screenshot and saves it
~ or F8 Toggle the console
Tab Toggle the cursor
F1 Re-display the last help message at the bottom of the screen
F2 Pick up the selected object so that it can be moved
F3 Modify the selected elements settings
F5 Test the race using the previous settings
Shift + F5 Test the race from the start
Left click Select an object
Right click Select and "pick up" an object
Object Movement
Right Arrow Increase position on X axis
Left Arrow Decrease position on X axis
Up Arrow Increase position on Y axis
Down Arrow Decrease position on Y axis
Home Increase position on Z axis
End Decrease position on Z axis
Shift Increase movement speed
Control + Movement Key Rotate object (eg CTRL + Up Arrow or CTRL + Left Arrow)
X + Movement Key Slowly move an object (at 5% of the standard speed)
X + Control + Movement Key or X + MouseWheel Slowly rotate an object (at 5% of the standard speed)
Insert Reset an objects height to ground level
Control + Insert Reset an objects Y and Z rotation
Control + Shift + Insert Reset an objects X, Y and Z rotation
Delete Remove an object
F9 Clone an object
Shift + F9 Clone an object and "pick it up" straight away
Control + F9 Clone the object on top of itself
F12 Toggle the checkpoint type between ring and cylinder
Mouse scroll Use to rotate an object or spawnpoint on the horizontal axis (11.25 degrees at a time). Use with checkpoint to change checkpoint size
Control + MouseWheel Scroll Use to change checkpoint color
Control + Shift + Mouse scroll Use to change checkpoint color in large steps
Shift + Mouse scroll Use to rotate an object in larger steps (45 degrees at a time)
Camera Controls
W Move Forwards
S Move Backwards
A Rotate Left
D Rotate Right
Page Up Rotate Up
Page Down Rotate Down
F6 Move the camera to the selected item



Sample Maps

Some sample maps that you can download and view.

Click here to download Going Down by Herman Hedning.
Click here to download Going Down 2 by Herman Hedning.
Click here to download Going Down 3 by Herman Hedning.
Click here to download Going Down 4 by Herman Hedning.
Click here to download Going Down 5 by Herman Hedning.
Click here to download Going Down 6 by Herman Hedning.
Click here to download Going Down 7 by Herman Hedning.
Click here to download Cone Jump by Matite.




More Help

Click here to view the MTA Map Editor Wiki.




MTA Race Forum

Click here to view the MTA Race Forum.




Loop and Helix Generator

Click here to go to the Loop and Helix generator Website.




Coverting MAP Files

Click here to go the Delux Object Converter Website.




MTA Race and Vista

Click here to read that it does not work (Vista has DirectX 10 and it needs DirectX 9?).




Note: when you have a map ready to use in GamerX please tell Matt.